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Engineering > Architecture > Inquiry into Computation and Design
 Inquiry into Computation and Design  posted by  duggu   on 12/1/2007  Add Courseware to favorites Add To Favorites  
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Abstract/Syllabus:

Knight, Terry, 4.580 Inquiry into Computation and Design, Fall 2006. (Massachusetts Institute of Technology: MIT OpenCourseWare), http://ocw.mit.edu  (Accessed 08 Jul, 2010). License: Creative Commons BY-NC-SA

Basswood and metal model of the Pritzker Pavilion.

A Gehry office model of the Pritzker Pavilion in Chicago. (Image courtesy of BAMCAT on Flickr.)

Course Highlights

This course features lecture notes from selected classes.

Course Description

This subject explores the varied nature and practice of computation in design. We will view computation and design broadly. Computation will include both work done on the computer (digital computing) and by-hand. Design will include both the process of making designs and artifacts, as well as the designs and artifacts themselves. The aim of the course is to develop a view of computation and design beyond the specifics of techniques and tools, and a critical, self-awareness of our own approaches and metaphors for computation and design.

 

Syllabus

 
 

This subject explores the varied nature and practice of computation in design. It is also an introduction to the different work and perspectives on computation within the Computation Group.

We will view computation and design broadly. Computation will include both computing done on the computer and computing done by-hand. Design will include the process of doing design, the people or things who/that do design, the designs themselves, and the broader environment in which design takes place.

We will examine different approaches to computation and design from the perspective of metaphor. Metaphor is a powerful, conceptual device for structuring and thinking about an unfamiliar, new, or abstract domain of experience or knowledge (say, computation) in terms of another domain that is more familiar or concrete. We will examine the different, mostly unconscious metaphors that we use in thinking about and doing computation and design. We will look at the ways these metaphors emphasize and enable some ways of thinking about computation and design, while disabling or marginalizing others. These reflections may point us to new ways of seeing and doing computation in design.

The aim of the course is to develop a view of computational design beyond the specifics of techniques and tools, and a critical, self-awareness of our own approaches and metaphors for computation and design.

The semester will be divided into modules. Each module will explore a particular computational or design theme and will include a guest faculty speaker. Readings and team-based assignments will expand on the topics introduced.

Prerequisites

This is a required subject for first year Master of Science in Architecture Studies (SMArchS) students in Computation. However, it is open to interested students from other areas and departments.

 

Calendar

 
 
SES # TOPICS KEY DATES
1 Introduction / Metaphor  
2 The Silent Game I Assignment 1 due
3 Metaphors We Design and Compute By Assignment 2 due
4 The Silent Game II Assignment 3 due
5 Design, Rules, and Cognition I Assignment 4 due
6 Design, Rules, and Cognition II Assignment 5 due
7 Visual Calculating I Assignment 6 due
8 Visual Calculating II Assignment 7 due
9 Machine Computing I Assignment 8 due
10 Machine Computing II Assignment 9 due
11 Digital Fabricating I Assignment 10 due
12 Digital Fabricating II Assignment 11 due
13 Design Knowledge I Assignment 12 due
14 Design Knowledge II Assignment 13 due
15 Moving On Assignment 14 due



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