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Engineering > Architecture > Form-Finding and Structural Optimization: Gaudi Wo
 Form-Finding and Structural Optimization: Gaudi Wo  posted by  duggu   on 11/30/2007  Add Courseware to favorites Add To Favorites  
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Abstract/Syllabus:

Demaine, Erik, John Ochsendorf, Martin Demaine, Simon Greenwold, Axel Kilian, and Barbara Cutler, 4.491 Form-Finding and Structural Optimization: Gaudi Workshop, Fall 2004. (Massachusetts Institute of Technology: MIT OpenCourseWare), http://ocw.mit.edu (Accessed 08 Jul, 2010). License: Creative Commons BY-NC-SA

Sagrada familia.

Expiatory Church of the Sagrada Familia, by Antoni Gaudi. (Image courtesy of Nicolas Janberg of Structurae.)

Course Highlights

This course features the full set of assignments from the semester, and a set of lecture notes on modeling software.

Course Description

Inspired by the work of the architect Antoni Gaudi, this research workshop will explore three-dimensional problems in the static equilibrium of structural systems. Through an interdisciplinary collaboration between computer science and architecture, we will develop design tools for determining the form of three-dimensional structural systems under a variety of loads. The goal of the workshop is to develop real-time design and analysis tools which will be useful to architects and engineers in the form-finding of efficient three-dimensional structural systems.

 

Syllabus

 
 
Course Overview

This research workshop will explore three-dimensional problems in the static equilibrium of structural systems. Through an interdisciplinary collaboration between computer science and architecture, we will develop design tools for determining the form of three-dimensional structural systems under a variety of loads. The goal of the workshop is to develop real-time design and analysis tools which will be useful to architects and engineers in the form-finding of efficient three-dimensional structural systems.

Research topics include, but are not limited to: mesh generation; procedural methods for creating structural elements; physical simulation procedures; interactive design tools; structural analysis; computer graphics; and mathematics of nodal systems. Students will gain experience with basic programming through a series of exercises leading up to a final project.

 

Calendar

 
 
LEC # TOPICS KEY DATES
1 Introduction: John and Axel Presented an Introduction to the Class Assignment 0: Experiment with SodaPlay assigned
2 Particle Spring Systems I

Barb Presented an Overview of Recent Computer Graphics Research

Class Discussion of SodaPlay Models from Assignment 0
Assignment 1: Programming in Processing assigned
3 Particle Spring Systems II

Particle System Plugin Documentation and Particle System Introduction
Classroom work on Processing with Simon
4 More on Processing from Simon

Class Discussion of Processing Applets from Assignment 1
Creation of research groups

Assignment 1b: Initial Group Brainstorming assigned
5 Class Presentations from Group Brainstorming Propose research topics

Assignment 2: Model Research and Construction assigned
6 Vector Fields

Working Session
 
7 Class Discussion of Assignment 2

Simon's Documentation for Loading Triangle Meshes into Processing

Working Session
 
8 Mid-term Presentations

Formed Final Groups
 
9 Simon Talked about Explicit vs. Implicit Integration

New Processing Particle Systems with Implicit Solver
 
10 Working Session  
11 Working Session (cont.)  
12 Final Presentations  



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